AI Insights · Timothy · December 2022
Top 5 Boxing Games on iOS in Kuwait Q4 2022
Analyzing the performance metrics of the top 5 boxing games on iOS in Kuwait during Q4 2022, including weekly revenue, downloads, and active users.
During the fourth quarter of 2022, the top 5 boxing games on iOS in Kuwait exhibited varied performance metrics. Here’s a closer look at each game’s weekly revenue, downloads, and active user trends based on data from Sensor Tower.
Boxing Star: Real Boxing Fight saw a peak in weekly revenue at $216 in the final week of December. The game had fluctuating weekly downloads, reaching a high of 37 in mid-December. Weekly active users increased from 91 at the start of the quarter to 112 by the end.
WWE Mayhem experienced a significant increase in weekly downloads, peaking at 84 in early November. Despite some fluctuations, weekly revenue reached $218 in late October. Active users showed a steady decline from 692 to 575 throughout the quarter.
Real Boxing 2 had a relatively stable performance in weekly revenue, with a peak of $64 at the start of the quarter. Downloads were highest in late October with 76, while active users saw a peak of 310 in the same period.
Slap Kings showed a remarkable increase in weekly downloads, reaching 130 in mid-December. The game’s weekly revenue peaked at $82 in late November, and active users surged to 393 in the same month.
Real Boxing: KO Fight Club maintained a modest weekly revenue, peaking at $44 in late October and mid-December. The game had minimal downloads, with a peak of 7 in mid-December.
For a more detailed analysis and additional insights, visit Sensor Tower.